I’m assuming Colin Moriarty gave guidance and input on this because the trophy list is really good for completionists like myself. ![]() Yes, so much so that I even obtained the Platinum trophy. VERDICTĪt this point, it’s obvious that I really enjoyed Habroxia 2. It’s energetic, it’s bombastic, it has all the right chimes to suck you in to the addictive nature that shmups are known for. It was like an arcade was in my living room and, of course, I had a Capri Sun in hand. Lillymo Games did a fantastic job of capturing that retro shmup sound in both the music and sound. This was great because it allowed me to face off with some of my favorite bosses again, without having to travel to them in their corresponding level.Īs always in our reviews, I want to touch on the music and sound of the game. Boss Rush mode has you, well, rushing through the bosses to see how fast you can take them down. It took several attempts but if I can beat Boost Mode, anyone can. Some may find this frustrating, as it relies completely on reflex and quick thinking but I had a blast trying to finish it. Boost Mode sees you flying through a tunnel with the boost on the entire time. The more powerful bosses make for a good bit of challenge while maintaining a solid level of fun. If you find the regular campaign a little on the easy side, try the New Game +. There’s a New Game + that opens up, complete with more powerful enemies and bosses that have some tricks up their sleeves. Once you reach the end of the game, you unlock 3 extra game modes. However, my personal loadout consisted of the homing rounds for the front special and the spread for the back special. Perhaps my approach was not even but it really seemed like there was no reason to put points into bombs or upgrading the laser. It got to a point where I did not need to upgrade my secondary weapons (bombs, shield, laser) because my regular attack was powerful enough to handle the enemy ships. I dumped the vast majority of my upgrades into the regular attack boosts (damage, spread, fire rate) and that served me well. You’ll need these upgrades if you want to finish the game. These upgrades enhance various aspects of your ship from how much damage your regular attack does, to the durability of shields, to fuel for boosts and so on. While there were some bosses that were complete pushovers, there were a few in particular that gave me a lot of trouble (I’m looking at you, Deep Space Drill).Īs you progress through the game, you’ll earn currency to purchase upgrades for your ship. Sometimes, it will require a mixture of both. Each boss fight will require you to either tap in to a kind of focus with your reflexes or spot an opening in the pattern to bring the boss down. While some bosses may look the same, they may not exactly behave the same. Now, admittedly, some of these bosses are variants of one another with new attack patterns. Habroxia 2 boasts an impressive roster of 20 bosses. These paths will serve as a proving ground to ensure you’re ready for the final boss. Habroxia 2 takes that concept and cranks it up to 11 with multiple paths. If you ever played Star Fox, then you remember those moments where you could take an alternate path in a level only to discover a new branch path, complete with it’s own set of levels and bosses. Habroxia 2 incorporated something very, very rad.
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